Week 3 — Splash & Play
A week of water play that builds, day by day, toward a Friday Water Carnival the whole class runs together. June 15–19 · Bigs classroom, ages 3.5–5.
This guide pairs with the General Planning Guide — that's where the planning principles, the energy arc, and the full executive-function primer live. This Week 3 guide applies them to Splash & Play, built around the Bigs (3.5–5) daily schedule. It's an outdoor water week in real Bakersfield heat, so the morning Outdoor Play window does the heavy lifting and water safety threads through every day. Start with the prep block just below — the EF lens and the before-the-week checklist — then run the days.
Week Snapshot
Before You Run the Week
Three things to take in before the day plans: how this guide works, the one skill we're watching for, and what to prep. Read these first; the five days follow.
How to use this guide. Each day below is the full run-sheet — every block of the Bigs schedule, in order, so you can print a single day and run it from the page. Transition and fixed blocks are kept brief; the flex blocks carry the detail.
The 📸 Brightwheel moments are built in. Look for the warm camera callout inside each day — it sits on the exact block where the photo naturally happens, with the shot to grab and a ready-to-post caption. Snap it in the moment, post it that day.
Printing. Use your browser's Print — each day breaks cleanly onto its own sheet, and the nav drops away.
This Week's EF Lens — Working Memory
Holding the steps in mind
Working memory is the mental sticky-note — the ability to hold a little information in mind and use it. A water carnival is perfect for it: every station has a small sequence ("fill the sponge, run to the bucket, squeeze, run back"), and the carnival itself is an order of stations to remember. All week, children practice carrying steps in their heads.
Your job is the light touch: notice it and name it when it shows up in play — not run "memory drills." Point out when a child remembers a two-step routine, recaps the station order, or catches a missed step. That naming is the whole intervention.
Watch for it when a child…
- Repeats back or acts out a two- or three-step station routine without a reminder.
- Remembers where a station lives and what it needs after setting it up yesterday.
- Catches a friend (or you) skipping a step — "wait, we forgot the sponge!"
- Recaps the order of the day or the carnival stations from memory.
Before the Week
Water week takes more setup than most. Get these squared away over the weekend or Monday morning.
Supplies — Check & Request
Scan this against what's already in the room. Anything you're short on, send the checked list to Amy early — furniture & equipment especially, since those have the longest lead time — so it's ordered and ready before Monday. Items marked (parent) are family-supplied.
Furniture & Equipment · order early
- Water table or low sensory bins3–4
- Small sprinkler or hose attachment1
- Shade canopy / umbrellasas needed
- Drying rack or clothesline1
- Lidded bins for wet gear & storage2–3
- Non-slip mats for the splash zone2–3
Water-Play Materials
- Sponges1/child + extra
- Squirt bottles6–8
- Plastic cups12+
- Buckets6
- Funnels4–6
- Watering cans2
- Scoops / ladles6
- Pool noodles / foam pieces (optional)few
Craft & Carnival
- Washable paintset
- Eyedroppers / pipettes6
- Thick paper + cardstock1 ream
- Ribbon or yarn (medals)1 roll
- Markersset
- Stickerspack
- Poster board (carnival map)1
- Laminating sheets (station cards)as needed
Per-Child & Consumables
- Change of clothes (parent)1/child
- Towels2/child + extra
- Sunscreen (check stock)2–3
- Sun hats (parent / spares)spares
- Gallon zip bags (wet clothes)1/child
- Paper towels2–3 rolls
Safety & Cleanup
- Toy & bin sanitizer1
- First-aid kit (check / restock)1
- Trash bags1 box
- Hand soap refill1
The Week Builds Toward Friday
Five days that escalate — meet the water, learn each station's steps, practice the games, set the carnival up, then run it. Each day adds one layer the children carry to the next.
The Daily Rhythm
Every day runs the identical clock, and each day plan below carries it in full, block by block. Four blocks are fixed — the two snacks, lunch, and quiet time. Everything else is flex: that's the curriculum.
Five Days, Fully Planned
Each day is the full run-sheet — every block of the Bigs schedule, in order. The 📸 Brightwheel moment is tucked into the block where it happens.
Combined arrival care. All classrooms together — quiet free play and books until the Bigs room opens.
Opening Circle — Welcome to Water Week
Introduce the week with a splash of excitement: this week is all about water, and on Friday we'll run our very own Water Carnival. Preview the visual schedule and name the one big rule we'll learn outside today.
Handwash / bathroom. In from circle, sunscreen + hats on at the door before heading out.
Outdoor Play · Free Water Exploration (anchor)
No stations yet — just water and simple tools (cups, sponges, buckets) to discover freely. Your real job today is to build the water rules together: water stays in the bins, gentle pours, we keep the ground from getting too slippery. Name two or three simple rules with the children so they own them.
Materials — water table or bins, cups, sponges, small buckets, towels nearby.
Fixed
Morning Snack
Towel off and dry hands first. A calm reset after the morning's excitement.
Handwash / bathroom. Into the indoor blocks.
Craft · Splatter & Drip Painting
Watered-down paint, droppers, and brushes — children drip and splatter to make "water art." Connects the theme indoors and gives wet hands a calmer outlet.
Materials — washable paint, droppers, thick paper, smocks.
Music & Movement · Water Songs
Introduce this week's water songs ("Rain, Rain," "Five Little Ducks," a sprinkler freeze-dance). Singing the same songs all week builds the familiarity that makes Friday feel like a celebration.
Centers / Free Choice
Open centers with a water theme woven in — sea creatures in the sensory bin, water books in the cozy corner, boats in blocks. Let children revisit the morning at their own pace.
Handwash / bathroom. Wash up for lunch.
Fixed
Lunch
A calm, social meal. Narrate the afternoon to come.
Handwash / bathroom. Before heading back out.
Outdoor Activity / Play (hot window)
Peak heat — keep it shaded and light. A gentle sprinkler walk-through or shade-and-water-cups; on a hot day, move to an indoor movement game. Short is fine.
Fixed
Quiet Time
Rest, books, soft music. Bodies rest even if not everyone sleeps.
Wake-up · handwash / bathroom. Slow, gentle transition back.
Fixed
Afternoon Snack
Refuel for the afternoon.
Manipulative · Pour & Measure Table
Dry pouring with funnels, cups, and scoops (rice or beans) — the same pour-and-fill motions as water play, with a quieter cleanup. Lays down the fine-motor sequence the stations will use.
Cleanup & room reset. Everyone helps; sing the cleanup song.
Handwash / bathroom. Tidy up for closing.
Closing Circle
Recap the day in one question: "What were our water rules?" Let a few children answer — a tiny memory rep to close on.
Combined Active Engagement — Departure. Classrooms combine; calm play and warm handoffs to parents.
Combined arrival care. Quiet welcome until the Bigs room opens.
Opening Circle — Meet the Stations
Show today's two or three water stations using the picture cards. Walk through each station's steps once, slowly, pointing to each card. Today's job: learn the steps.
Handwash / bathroom. Sunscreen + hats at the door.
Outdoor Play · Station Skills (anchor)
Set up 2–3 simple stations: Sponge Carry (fill the sponge, carry it, squeeze it into the bucket), Funnel Fill, Squirt the Target. Keep the picture cards posted at each one. Children rotate and practice each station's sequence — the steps are the point, not speed.
Materials — sponges, buckets, funnels, squirt bottles, targets, station cards.
Fixed
Morning Snack
Dry off and settle. Recap a station's steps over snack if the mood is right.
Handwash / bathroom. Into indoor blocks.
Craft · Make a Station Sign
Children decorate a sign for their favorite station — drawing the steps in order. Drawing a sequence is working memory made visible, and the signs get used Friday.
Materials — cardstock, markers, the station cards as a reference.
Music & Movement · Water Songs + Motions
Repeat yesterday's songs and add hand motions that mirror the station steps (fill, carry, squeeze). Pairing motion to memory makes the sequence stick.
Centers / Free Choice
Add a dry "mini-station" to dramatic play so children can rehearse the sequences indoors. Watch who recreates the steps from memory.
Handwash / bathroom. Wash up for lunch.
Fixed
Lunch
Calm, social meal.
Handwash / bathroom. Before heading out.
Outdoor Activity / Play (hot window)
Peak heat — shaded and light. A slow walk to "check on" the morning's station spots, or shade play with cool water cups. Shorten on a hot day.
Fixed
Quiet Time
Rest, books, soft music.
Wake-up · handwash / bathroom. Gentle transition back.
Fixed
Afternoon Snack
Refuel.
Manipulative · Sequence Cards
Mixed-up station picture cards to put back in order. A quiet, direct working-memory game that mirrors the morning.
Cleanup & room reset. Everyone helps.
Handwash / bathroom. Tidy for closing.
Closing Circle
Pick one station and have the group recite its steps together. End on the memory win.
Combined Active Engagement — Departure. Calm combined play and warm handoffs.
Combined arrival care. Quiet welcome until the Bigs room opens.
Opening Circle — Games Have Rules
Today the stations become games: a sponge relay, a squirt-the-target contest, a fill-the-bucket race. Introduce one rule per game and why it keeps things fair and safe (wait your turn, ready-set-go, stop at the whistle).
Handwash / bathroom. Sunscreen + hats at the door.
Outdoor Play · Carnival Games Practice (anchor)
Run the games as practice, not competition — everyone wins by remembering the steps and the rule. Rotate small groups through 2–3 games. Use a clear start/stop signal so children hold "wait for the go" in mind.
Materials — yesterday's station gear, a whistle or chime, cones/markers for game lanes.
Fixed
Morning Snack
Towel off and settle.
Handwash / bathroom. Into indoor blocks.
Craft · Carnival Tickets & Medals
Make tickets and paper "everyone's a winner" medals for Friday. A purposeful craft that builds anticipation and gives the carnival its props.
Materials — cardstock, ribbon or yarn, stickers, markers.
Music & Movement · Freeze Dance
A sprinkler-themed freeze dance with the start/stop signal from outside — reinforcing "stop at the signal," a rule they'll need Friday.
Centers / Free Choice
Dramatic play becomes a pretend carnival — children take tickets, "run" stations, and practice the language of the games.
Handwash / bathroom. Wash up for lunch.
Fixed
Lunch
Calm, social meal.
Handwash / bathroom. Before heading out.
Outdoor Activity / Play (hot window)
Peak heat — shaded and light. Quiet shade games or a gentle water-cup cool-down. Keep it short on a hot day.
Fixed
Quiet Time
Rest, books, soft music.
Wake-up · handwash / bathroom. Gentle transition back.
Fixed
Afternoon Snack
Refuel.
Manipulative · Build-a-Game Board
Loose parts to lay out a pretend carnival — deciding what goes where. A low-key rehearsal for tomorrow's real setup.
Cleanup & room reset. Everyone helps.
Handwash / bathroom. Tidy for closing.
Closing Circle
"What's your favorite carnival game, and what's its rule?" A quick recall to close.
Combined Active Engagement — Departure. Calm combined play and warm handoffs.
Combined arrival care. Quiet welcome until the Bigs room opens.
Opening Circle — The Carnival Map
Bring out the blank carnival map. As a group, decide together where each station goes and mark it on the map. Tomorrow we follow this map — so today we make it and remember it.
This is the week's biggest memory day. Building the carnival means holding a plan in mind: which station goes where, what each one needs, and the order you'll set them up. The map is the external memory aid — but children also carry pieces of it in their heads.
Keep naming it: "You remembered the sponge station needs buckets — nice memory!" Recapping the map together at the end cements it for tomorrow.
Handwash / bathroom. Sunscreen + hats at the door.
Outdoor Play · Build the Carnival (anchor)
Following the map, small groups set up "their" station — gathering the gear, placing the signs from Tuesday, and doing a test run. Let them problem-solve what's missing. By the end, the carnival exists; tomorrow we just run it.
Materials — all station gear, station signs, the carnival map, tickets/medals from Wednesday.
Fixed
Morning Snack
Towel off and settle. Buzzing with anticipation is fine.
Handwash / bathroom. Into indoor blocks.
Craft · Finishing Touches
Last props for the carnival — banners, arrows pointing to stations, a "Welcome to our Water Carnival" sign. Purposeful work that makes the children the carnival's owners.
Music & Movement · Carnival Rehearsal Songs
Run the full set of water songs in order — a dress rehearsal for the soundtrack of tomorrow. Holding the song order is one more memory rep.
Centers / Free Choice
Quiet, regulating centers to balance the big morning. Offer the pretend carnival for those who want to keep rehearsing.
Handwash / bathroom. Wash up for lunch.
Fixed
Lunch
Calm, social meal.
Handwash / bathroom. Before heading out.
Outdoor Activity / Play (hot window)
Peak heat — shaded and light. A calm "walk the carnival" to admire the setup (no water), or indoor movement on a hot day.
Fixed
Quiet Time
Rest, books, soft music.
Wake-up · handwash / bathroom. Gentle transition back.
Fixed
Afternoon Snack
Refuel.
Manipulative · Map Recap
A small-group game: rebuild the carnival map from memory with loose parts, then check it against the real one. The perfect Thursday memory rep.
Cleanup & room reset. Protect the carnival setup; tidy the rest.
Handwash / bathroom. Tidy for closing.
Closing Circle
Walk through tomorrow's plan together: "First we… then we…" Holding the order of the big day overnight is the final rep.
Combined Active Engagement — Departure. Calm combined play and warm handoffs.
Combined arrival care. Quiet welcome — big day energy is already building.
Opening Circle — It's Carnival Day!
Celebrate the moment. Recap the plan from memory together: which stations, what order, the start/stop signal. Hand out tickets and remind everyone of the one big rule — have fun and take turns.
Handwash / bathroom. Sunscreen + hats at the door — carnival time.
Outdoor Play · The Water Carnival (anchor)
The big one. Children rotate through the stations they built, running each one's steps from memory and collecting a sticker or medal at each. Keep it joyful and turn-taking; you're a cheerful ringmaster, not a referee. End with the whole group together and a soggy, happy cheer.
Materials — the full carnival setup, tickets, medals, extra towels, lots of dry changes.
Fixed
Morning Snack
Towel off, dry change, and a celebratory snack. Big feelings deserve a calm landing.
Handwash / bathroom. Dry and changed before indoor blocks.
Craft · My Carnival Memory
Children draw their favorite carnival moment to take home. Drawing from memory is a perfect, gentle close to a Working Memory week.
Music & Movement · The Whole Song Set
Sing the full week's water songs one last time, in order, as a group. A joyful, familiar wind-down.
Centers / Free Choice
Calm, open centers to decompress after the big morning. Let the carnival live on in dramatic play for those who want it.
Handwash / bathroom. Wash up for lunch.
Fixed
Lunch
A happy, social meal — let them retell the morning.
Handwash / bathroom. Before heading out.
Outdoor Activity / Play (hot window)
Peak heat — light and shaded. Quiet free play while the carnival is packed down, or indoor movement on a hot day.
Fixed
Quiet Time
A well-earned rest after a big week.
Wake-up · handwash / bathroom. Gentle transition back.
Fixed
Afternoon Snack
Refuel.
Manipulative · Free Choice
Open, quiet manipulatives — child's choice. A low-demand end to a high-energy week.
Cleanup & room reset. Final carnival pack-down; everyone helps.
Handwash / bathroom. Tidy for closing.
Closing Circle — Week in Review
Celebrate what the class built and remembered all week. "What will you tell your grown-up about the carnival?" Send them off proud.
Combined Active Engagement — Departure. Calm combined play; share the carnival photos and stories at warm handoffs.