OBSA — Week 6 (Littles): Life on the Farm
Our Big Summer Adventure · Week 6 · Littles (2–3.5)

Week 6 — Life on the Farm

A warm, cozy farm week — meet the soft animals, learn their sounds, find out who lives where — that builds all week toward Thursday, when real farm friends come to visit. July 6–10 · a full 5-day week · Littles classroom, ages 2–3.5.

Read this first

This guide pairs with the General Planning Guide and applies Life on the Farm to the Littles (2–3.5) daily schedule. This is a full 5-day week, and the big moment is Thursday's petting-zoo visit — real, gentle farm animals come to us in the cool morning. The whole week is one happy game of "hold it in your head, then use it" — remember each animal, its sound, and where it lives, so by Thursday the Littles already know their visitors. Gentle hands are the quiet safety rule we rehearse Monday–Wednesday so Thursday is calm and safe. Remember the morning order: Outdoor → Circle → handwash → Snack. Start with the prep block below, then run the five days.

Section 1 · The Overview

Week Snapshot

Theme
Life on the Farm (the animals, their sounds, their homes & their babies)
Anchor
Farm Friends Day — Thursday's petting-zoo visit, where the Littles use everything they've remembered all week to greet real animals with their softest hands.
Classroom
Littles · ages 2–3.5 · the Littles daily schedule (outside first, circle before snack)
Dates
July 6–10, 2026 (Monday–Friday) · full 5-day week, no closures
Parent-facing hook
"This week we're meeting farm animals, learning their sounds, and getting ready for real farm friends to visit!"
Developmental value
Remembering and using what we learned, finding hidden things, matching from memory, two-step directions, gentle hands, and the joy of real animals.
Logistics
In-house + petting-zoo vendor (Thu) · Phase: Build momentum · Cost: $40–70 + vendor · Ops complexity: Medium (vendor + rotation + allergy clearances)
EF lens this week
Working Memory  "Hold it in mind, then use it." A growing game of remembering the animals, where they live, and what they say. Gentle-hands self-control rides along as the safety rule for Thursday's real animals.
Section 2 · Start Here

Before You Run the Week

How this guide works, the skill we're growing, what to prep, and what to have on hand. Read these first; the five days follow.

How to use this guide. Each day below is the full run-sheet — every block of the Littles schedule, in order, so you can print one day and run it from the page. Transition and fixed blocks are kept brief; the guided blocks carry the detail.

The 📸 Brightwheel moments are built in. Look for the warm camera callout inside each day — it sits on the block where the photo happens, with the shot to grab and a ready-to-post caption.

New morning order. Littles come in from Outdoor Play to Circle Time (8:50–9:00), then handwash (9:00–9:15), then Morning Snack (9:15–9:35). Circle first, snack after.

A full 5-day week. Monday–Friday, no closures. Thursday's petting zoo is the big payoff, and Friday is a happy "remember our farm friends" day to retell the visit and send home a keepsake. There are five day-plans and five crafts, each one engineered so that day deposits another animal into memory.

The "Teacher Move." Each day has one small coaching note — a green aside — naming the single move that matters most that day. One per day, on purpose; ignore the rest of the polish and nail that one.

Crafts. Five simple farm crafts anchor the Craft / Tables block — On the Farm I See, Goodnight Farm Animals, a Chick Life-Cycle sequence, My Farm Book, and a Fluffy Sheep keepsake. Each one quietly asks the child to remember something — which animal, where it lives, what comes next. Keep them loose; finished products don't matter.

Printing. Use your browser's Print — each day breaks cleanly onto its own sheet.

Section 3 · The Lens

This Week's EF Lens — Working Memory

Hold it in mind, then use it

For a 2- or 3-year-old, working memory is just starting to bloom — they can now hold a couple of things in their head and act on them a moment later. It looks like pointing to the cow when you say "cow," finding the piggy you just hid under a cloth, matching an animal to the sound it makes from memory, or following a happy two-step direction ("first feed the chicken, then the cow"). A farm is full of things worth remembering, and Thursday's real visitors are the reason to remember them.

Your job is to make the remembering a game, then grow it a little each day. Monday they meet the animals and sounds; by Wednesday they're recalling the whole little cast before the visitors come. Celebrate the recall warmly: "You remembered the cow says moo!" Keep it joyful, short, and repeated — and weave the same "who do you remember?" question into circle, songs, and transitions all day.

EF Research: the best way to grow working memory at this age is to have a child hold something in mind and use it a moment later — find-it games ("where did it go?"), matching from memory, simple two-step directions, and cumulative songs where each verse adds one more thing to remember. Google "working memory games toddlers preschool."

Watch for it when a Little…

  • Points to the right animal when you name it — even after a little pause.
  • Finds the animal you hid a moment ago under a cloth or behind your back.
  • Matches an animal to its sound, or its home, from memory.
  • Follows a happy two-step direction ("get the cow, then put it in the barn").
  • Names an animal we met yesterday when you ask "who do you remember?"
Section 4 · Prep

Before the Week

A little setup over the weekend or Monday morning makes a smooth, joyful 5-day week — and a few Thursday safety steps need lead time, so start those early.

Send the allergy & consent notice home
Do this the week before. Flag any child with an animal or fur allergy and plan a cozy indoor alternative for them Thursday. No child is ever required to touch an animal.
Confirm the petting-zoo vendor & our slot
Vendor is on-site Thu ~9:30–11:30 (cool window), rotating one room at a time. Confirm the Littles' window and verify insurance/vetting is on file with the office. Staff escort throughout.
Gather a set of soft farm animals
Plush cow, sheep, pig, chicken, horse, goat — one little cast you'll use all week for naming, sound-matching, and hiding games. A toy barn and fences too if you have them.
Print the memory card sets
Animal→sound, animal→home, and animal→baby cards, plus a "what's missing?" set. Big, clear pictures. These are the heart of the week's remembering games.
Stage the five crafts
Barn + large animal stickers (Mon), animal→home trace pages (Tue), big chick life-cycle pieces (Wed), My Farm Book pages (Thu), Fluffy Sheep + cotton balls (Fri). Large, taped, washable pieces only.
Pick the farm song
"Old MacDonald" in its cumulative version — each verse adds one more animal to remember. One simple, repeatable song carried all week.
Thursday heat & handwash plan
Visit is in the cooler morning window. Stock and staff handwash stations — wash before AND after animal contact, non-negotiable. Water, shade, sunscreen, closed-toe shoes Thursday.
Rehearse gentle hands
Choose one calm cue ("soft, slow, quiet hands") and practice it Mon–Wed on the plush animals so Thursday's real animals are met calmly. An adult stays within arm's reach of every animal Thursday.
Section 5 · Supplies

Supplies — Check & Request

Scan this against what's already in the room. Anything you're short on, send the checked list to Amy early — furniture & equipment especially, and the Thursday vendor/allergy items the week before. Items marked (parent) are family-supplied; on hand means it's already here. This is the gentle Littles version, so everything stays large, taped, or fabric — no loose glitter, pom-poms, googly eyes, beads, or tiny stickers in this room. Cotton balls are fine with close supervision.

Furniture & Equipment · order early

  • Walking rope (Thu supported approach)1
  • Handwash station / portable sink (Thu)1–2
  • Shade canopy / umbrellas (Thu staging)as needed
  • Low shelf / "barn" for the plush animals1
  • Storage bins2

Animals & Memory Games

  • Plush farm animals (cow, sheep, pig, chicken, horse, goat)1 set+
  • Toy barn & fences (homes for matching)1
  • Soft cloth / scarf ("where did it go?" hiding)2–3
  • Animal→sound & animal→baby cards (print)sets
  • Animal→home cards & "what's missing?" setsets
  • Soft-fur swatches (sensory touch)few

Craft · the week's five

  • Barn/silo backgrounds (On the Farm I See, Mon)1/child
  • Large animal stickers (supervised; no tiny ones)packs
  • Animal→home trace pages (Goodnight Farm, Tue)1/child
  • Big chick life-cycle pieces (egg→chick→hen, Wed)1 set/child
  • My Farm Book pages (4 sections, Thu)1/child
  • Fluffy Sheep base + cotton balls (close supervision, Fri)1/child
  • Washable dot paint / bingo daubers6–8
  • Glue sticks / wide tape (adult helps)set
  • Smocks1/child

Music · Sensory · Sound

  • "Old MacDonald" (cumulative version)ready
  • Animal-sound cards / sound clipsset
  • Scarves for animal-movement songsclass set
  • Dried corn / oats + scoops & cups (supervised scoop-and-fill)bin
  • Hay or raffia (sensory; supervised)small

Thursday Vendor & Parent-Supplied

  • Petting-zoo vendor (confirmed, insured, ~9:30–11:30)office
  • Allergy/consent notice (home the week before)all
  • Closed-toe shoes (parent, for Thu)parent
  • Hand soap / sanitizer + paper towelsstocked

Per-Child, Sun & Cleanup

  • Sunscreen (check stock)2–3
  • Sun hats (parent / spares)spares
  • Water bottles (visit day)1/child
  • Dry wipeslots
  • First-aid kit (check)1
Section 6 · The Week

Five Days That Build Toward Farm Friends Day

A warm, escalating arc — meet the animals, learn who lives where, get ready for visitors, greet the real farm friends, then remember and retell it all. Each day adds one more thing to hold in mind, so by Thursday the Littles already know their visitors — and Friday they pull the whole memory back out.

About Thursday's visit. The petting zoo is on-site in the cool morning window (~9:30–11:30), and every room rotates through one at a time so ratio holds and the animals stay calm. The Littles' slot is named in Thursday's plan. If weather or heat means the visit can't run Thursday, Friday is the natural rain-date — slide Thursday's plan to Friday and run Friday's recall day on Thursday.
Section 7 · The Skeleton

The Daily Rhythm

Every day runs the identical clock, carried in full in each day plan below. Four blocks are fixed — snack, lunch, nap, afternoon snack. Everything else is flex.

A note on the morning and the remembering game. Littles go outside first (8:30–8:50) — the cool window, where the day's farm anchor lives — then come in to Circle Time (8:50–9:00), handwash (9:00–9:15), and Morning Snack (9:15–9:35). Circle comes before snack. The afternoon Outdoor Activity (3:50–4:20) is hot — keep it light or move it inside. Thursday's petting zoo lands in its own ~9:30–11:30 slot, so that day's clock flexes a little to fit the visit. The same "who do you remember?" question threads through every day — circle, songs, transitions — so by Thursday the animals are old friends.
Section 8 · The Plans

Five Days, Fully Planned

Each day is the full run-sheet — every block of the Littles schedule, in order. The 📸 Brightwheel moment is tucked into the block where it happens, and the day's one Teacher Move sits with the block it matters most for.

Day1
Monday · July 6
Hello, Farm!
Meet the soft animals; learn their names and sounds.
6:30–8:30

Combined arrival care. All classrooms together — soft play and books until the Littles room opens. Stay present: circulate, narrate, and play alongside.

8:30–8:50
Outdoor Play · Meet the Animals (anchor)

Sunscreen and hats at the door, then a big, happy welcome to the farm. Sit in the shade with the soft animals and meet them one at a time: hold up the cow — "this is the cow, the cow says moo" — let them touch the fur, then ask "who can find the cow?" This is the week's core game in its simplest form: name an animal, then hold it in mind long enough to point to it. Two or three animals today is plenty. Keep it warm and unhurried.

Run it as I do → we do → you do: first you name and point ("here's the pig — oink!"), then you point together, then ask a Little to find the animal you just named.

Materials — plush cow, pig, sheep (start with 2–3), soft-fur swatches, shade.

✦ Hold it in mind — the whole skill today is one happy "find the cow." Smile and name it: "You remembered — that's the cow!"
Teacher Move

Show it, then hand it over. Don't just quiz them — first you name and point to the animal so they see how it's done, then point with them, then step back and let a Little be the one to find it. That "I do → we do → you do" hand-off is what turns watching into remembering they own.

📸 Brightwheel moment
Shot: a Little pointing to (or hugging) a plush animal, beaming, with the little farm cast spread out.
Hello, farm! 🐮🐷 We kicked off Farm week meeting our soft animals — the cow says moo, the pig says oink! Remembering each animal and pointing it out is real brain-building for this age, and real farm friends are coming to visit Thursday! 🐑
8:50–9:00
Circle Time (10 min)

A tight, cheerful circle. Hello song, a peek at the picture schedule, and the animals again with big simple pictures — cow, pig, sheep. Make a sound, then ask "who says moo?" and let them point. End with the first verse of Old MacDonald with just one animal.

Down on the farm we have a cow… and the cow says MOO! Can you find the cow? Who remembers the cow's sound?
9:00–9:15

Handwash / bathroom. Wash up for snack.

9:15–9:35
Fixed
Morning Snack

A calm, cozy snack after meeting the animals.

9:35–10:00
Craft / Tables · On the Farm I See

Each Little gets a big barn-and-field background and a few large animal stickers. Here's the gentle rule that makes it a memory game: name the animal first, then place it where it lives from memory — "the cow goes in the field, the pig goes in the pen." Say it, then they peel and place. Loose and sensory; table toys alongside for those who'd rather build.

Materials — barn/field backgrounds, large animal stickers (close supervision), washable dot paint.

10:00–10:15

Handwash / bathroom. Quick wash and reset.

10:15–10:25
Music & Movement · Old MacDonald (one animal)

Sing Old MacDonald with just the cow today. Make the sound together, then pause and let them fill in "…and the cow says ___?" Holding the sound in mind to fill the gap is exactly the muscle we're growing. Pure giggles.

10:25–11:00
Guided Centers · Farm Touch & Find

Set out a small "barn" with the plush animals, a scoop-and-fill bin of dried corn, and animal-sound cards. Move among the children with one little game: hide an animal under a cloth and ask "where did the cow go?" — they lift the cloth and find it. A first, easy "hold it in mind, then find it." Keep the hide quick and the find joyful.

There's also lighter, child-led exploring here — stay in it: circulate, narrate, and play alongside. The remembering games are the part you lead.

11:00–11:15

Handwash / bathroom. Wash up for lunch.

11:15–11:55
Fixed
Lunch

A calm, social meal.

11:55–12:10

Handwash / bathroom. Wind-down begins.

12:10–12:30
Closing Circle

Quiet play settling into a soft closing song — a calm wind-down to ready bodies for nap. A gentle "who did we meet today?" before the song.

12:30–3:00
Fixed
Nap / Quiet Time

A full 2.5-hour nap. Soothe and settle.

3:00–3:30

Wake-up · handwash / bathroom. Slow, gentle waking.

3:30–3:50
Fixed
Afternoon Snack

Refuel after nap.

3:50–4:20
Outdoor Activity / Play (hot window)

Peak heat — keep it light and shaded. Gentle shade play or one easy round of "find the animal" with the plush cast; short is fine, indoors on a hot day.

4:20–4:35

Handwash / bathroom. Tidy hands and faces.

4:35–4:50

Cleanup & room reset. Everyone helps with the cleanup song; tuck the animals into the "barn."

4:50–5:00
Closing Circle

A short goodbye song and a wave. "We met the farm animals today!" Send them off happy.

5:00–6:00

Combined Active Engagement — Departure. Classrooms combine; soft play and warm handoffs. Teachers stay present and narrate.

Day2
Tuesday · July 7
Who Lives Here?
Homes & babies; match from memory; "where's the piggy?"
6:30–8:30

Combined arrival care. Soft welcome until the Littles room opens. Teachers circulate and play alongside.

8:30–8:50
Outdoor Play · Who Lives Where? (anchor)

The remembering game grows a little: today we put each animal where it lives, and meet its baby. "The cow lives in the barn — can you walk the cow to the barn? The pig lives in the pen." First warm up by recalling yesterday's animals ("who do you remember from yesterday?"), then add the homes. Hide-and-find gets a turn too: tuck the piggy behind your back — "where's the piggy?" — and let them remember it's still there and find it. Keep the holds short and the finds joyful.

Materials — plush animals + toy barn/pen, baby-animal cards, a cloth for hiding.

✦ Hold it in mind — add a tiny new layer today: match from memory. "The cow says moo and lives in the ___?" Let them recall the home, not just point.
Matching from memory

Matching is remembering, not guessing. When a Little pairs the cow with the barn or the pig with its piglet from memory — not by copying you — they're holding the animal in mind and pulling up a fact about it. That's working memory doing real work.

EF Research: simple matching-from-memory and find-the-hidden-object games are among the best-supported ways to strengthen a toddler's working memory, especially when an adult names the link and keeps the wait short. Google "object permanence memory games toddlers executive function."

📸 Brightwheel moment
Shot: a Little walking a plush animal into the toy barn, or lifting a cloth to find the hidden piggy, delighted.
Who lives here? 🐔🏠 Today our Littles matched each farm animal to its home and met the babies — and played "where's the piggy?" Finding the hidden animal and remembering where each one lives is big thinking for little ones. Two more sleeps till our farm friends visit! 💛
8:50–9:00
Circle Time (10 min)

Hello song, picture schedule, and an animal-and-baby match: hold up the cow — "the cow's baby is the calf." Then "what's missing?" — lay out three animals, cover your eyes, hide one, and ask which one is gone. Add the cow and the pig to Old MacDonald (two animals now).

9:00–9:15

Handwash / bathroom. Wash up for snack.

9:15–9:35
Fixed
Morning Snack

Cozy snack after the matching games.

9:35–10:00
Craft / Tables · Goodnight, Farm Animals

A page with animals on one side and their homes on the other. The gentle rule that makes it a memory game: name where each animal sleeps, then draw or trace a line "home" from memory — "the horse sleeps in the stable, let's walk him home." A cozy bedtime-on-the-farm feel. Loose and sensory; table toys alongside.

Materials — animal→home trace pages, washable markers / dot paint, smocks.

Teacher Move

Ask, don't tell — then wait. Instead of pointing to where the cow goes, ask "where does the cow live?" and give a real pause for the answer to come up. That little open question, with wait-time, makes the child retrieve the fact instead of copying you — and retrieving is what strengthens the memory.

10:00–10:15

Handwash / bathroom. Quick wash and reset.

10:15–10:25
Music & Movement · Old MacDonald (two animals)

Sing Old MacDonald with the cow and the pig — and pause for them to fill in each sound. Two animals to hold in mind now, one more than yesterday. Add a scarf to wave like a tail. Repeat as long as they're laughing.

10:25–11:00
Guided Centers · Match the Animals

Set up two or three little stations — an animal→home matching mat, an animal→baby card pair, and the hide-the-animal cloth. Move among the children: at each station, ask them to match from memory, and play one quick "where did it go?" Keep the turns short and the recall joyful. Gentle hands with the plush animals — our soft Thursday rule, practiced today.

11:00–11:15

Handwash / bathroom. Wash up for lunch.

11:15–11:55
Fixed
Lunch

Calm, social meal.

11:55–12:10

Handwash / bathroom. Wind-down begins.

12:10–12:30
Closing Circle

Quiet play softening into a calm closing song before nap. A soft "who lives in the barn?" to wind down.

12:30–3:00
Fixed
Nap / Quiet Time

Full nap. Soothe and settle.

3:00–3:30

Wake-up · handwash / bathroom. Gentle waking.

3:30–3:50
Fixed
Afternoon Snack

Refuel.

3:50–4:20
Outdoor Activity / Play (hot window)

Peak heat — light and shaded. Quiet shade play; short on a hot day, indoors if needed.

4:20–4:35

Handwash / bathroom. Tidy hands and faces.

4:35–4:50

Cleanup & room reset. Cleanup song; everyone helps tuck the animals "home."

4:50–5:00
Closing Circle

Goodbye song and a "we found out who lives where today!" wave. Off they go.

5:00–6:00

Combined Active Engagement — Departure. Soft combined play and warm handoffs. Teachers stay present.

Day3
Wednesday · July 8
Getting Ready for Visitors
Recall the whole cast; "first… then…"; rehearse gentle hands.
6:30–8:30

Combined arrival care. Soft welcome until the Littles room opens. Teachers circulate and play alongside.

8:30–8:50
Outdoor Play · Getting Ready for Our Visitors (anchor · dress rehearsal)

Tomorrow the real animals come, so today we get ready — body and memory. First, the big recall: "who do you remember? Let's name all our farm friends before they arrive." Lay out the whole plush cast and let the Littles name as many as they can. Then practice the care routine as a happy two-step direction: "first feed the chicken, then brush the cow." Holding both steps in mind and doing them in order is exactly the muscle we're growing. And we rehearse the soft Thursday rule on the plush animals: slow, soft, quiet hands.

Materials — the full plush cast, pretend feed scoops & a soft brush, animal-sound cards.

✦ Hold it in mind — the wait is bigger now: hold a whole little list of animals, and hold a two-step direction. Cheer the recall: "You remembered all of them!"
The memory load grows today

More to hold, right before the payoff. Recalling the whole cast and following "first… then…" both ask the child to keep more than one thing in mind at once — a notch harder than Monday. That's on purpose: by rehearsing the fuller version today, tomorrow's real-animal visit feels familiar and calm.

EF Research: following two-step directions and recalling a short list are classic working-memory tasks for this age, and they grow when the load nudges up gradually with warm support. Google "two-step directions working memory toddlers."

Gentle-hands safety rehearsal

Practice the soft rule today so tomorrow is calm. "Soft, slow, quiet hands" on the plush animals — one finger to pet, no grabbing, calm voices. This is the safety rule for Thursday's real animals; rehearsing it now means the Littles already know how to greet a live animal gently.

📸 Brightwheel moment
Shot: a Little gently brushing or "feeding" a plush animal with soft hands, concentrating.
Getting ready for visitors! 🐑🪮 Today our Littles remembered ALL our farm friends, practiced "first feed, then brush," and rehearsed their softest, gentlest hands. Real farm friends arrive TOMORROW — and our little ones already know how to greet them kindly. 💛
8:50–9:00
Circle Time (10 min)

Hello song, picture schedule, and the big recall: "Tomorrow our farm friends visit! Who do you remember we'll meet?" Let them name the animals; you fill in the last one or two. Practice gentle hands all together ("show me soft hands"). Sing Old MacDonald with three animals now — a longer list to hold.

Tomorrow real farm friends are coming! Let's remember everyone: the cow says… the pig says… the sheep says…? And we'll meet them with our soft, gentle hands.
9:00–9:15

Handwash / bathroom. Wash up for snack.

9:15–9:35
Fixed
Morning Snack

Cozy snack.

9:35–10:00
Craft / Tables · Chick Life-Cycle Sequence

Three big pieces — egg, chick, hen — that the Littles put in order. The gentle rule that makes it a memory game: "what comes first? what comes next?" — first the egg, then the chick hatches, then it grows into a hen. Re-ordering the pieces means holding the sequence in mind. Glue them down in a row when they've got it. Loose and sensory; table toys alongside.

Materials — big egg/chick/hen pieces, glue sticks (adult helps), strip of paper, dot paint.

10:00–10:15

Handwash / bathroom. Quick wash and reset.

10:15–10:25
Music & Movement · Old MacDonald (three animals)

Sing Old MacDonald with three animals and pause for each sound — the longest list yet to hold in mind. Add a soft-hands verse: "this little farmer pets so gently…" so the gentle rule rides along in song. Repeat as long as they're laughing.

10:25–11:00
Guided Centers · Farm Chores & Recall

Two or three little stations: a "feeding" station (scoop corn for the chicken), a "grooming" station (soft brush for the horse), and the hide-and-find cloth. Move among the children with the two-step direction game — "first scoop the corn, then walk to the barn" — and one round of "what's missing?" with the cards.

Gentle hands throughout — the soft rule we'll need tomorrow, practiced on the plush animals today.

11:00–11:15

Handwash / bathroom. Wash up for lunch.

11:15–11:55
Fixed
Lunch

Calm, social meal.

11:55–12:10

Handwash / bathroom. Wind-down begins.

12:10–12:30
Closing Circle

Soft play into a calm closing song before nap. A gentle "who's coming to visit tomorrow?" to wind down.

Teacher Move

Plan it, do it, then look back at it. All week, bookend a block with two tiny questions — "who do we remember?" before, and "who did you meet / what did we do?" after. That little plan-then-review loop is one of the strongest ways to grow a young child's remembering, and today's "who's coming tomorrow?" is the perfect set-up for tomorrow's "who did we meet?"

12:30–3:00
Fixed
Nap / Quiet Time

Full nap.

3:00–3:30

Wake-up · handwash / bathroom. Gentle waking.

3:30–3:50
Fixed
Afternoon Snack

Refuel.

3:50–4:20
Outdoor Activity / Play (hot window)

Peak heat — light and shaded; one easy round of "who do you remember?" with the plush animals in the shade, short on a hot day.

4:20–4:35

Handwash / bathroom. Tidy hands and faces.

4:35–4:50

Cleanup & room reset. Cleanup song; everyone helps. Set out tomorrow's gentle-hands reminder near the door.

4:50–5:00
Closing Circle

Goodbye song — "tomorrow our farm friends come to visit, with our soft hands!" — and a wave. Remind families: closed-toe shoes tomorrow.

5:00–6:00

Combined Active Engagement — Departure. Soft combined play and warm handoffs. Teachers stay present.

Day4
Thursday · July 9
Farm Friends Day 🐐
The petting zoo visits — use what we remember, with our softest hands.
6:30–8:30

Combined arrival care. Soft welcome — happy farm-visitor energy building. Closed-toe shoes arriving. Teachers circulate and play alongside.

8:30–8:50
Outdoor Play · Warm-Up & Get Ready (before the visit)

A gentle outdoor warm-up before the visit. Sunscreen, hats, water. One last happy recall in the shade — "who's coming today? Show me your soft hands!" — and a quick Old MacDonald to settle the excitement. Keep bodies calm and ready.

Materials — plush animals for the recall, shade, water.

8:50–9:00
Circle Time (10 min)

A short, warm circle to set up the visit. Name the animals we'll likely meet, practice "soft, slow, quiet hands" one more time, and remind them: "we'll wash our hands before and after." Calm, happy, ready.

9:00–9:15

Handwash / bathroom. Wash up for snack — and a first practice of the careful hand-washing we'll do at the visit.

9:15–9:30
Fixed
Morning Snack (early today)

A quick, calm snack a touch early so we're ready for our visit window.

9:30–10:15
🐐 Farm Friends Visit · Littles' Petting-Zoo Slot (anchor · the payoff)

The big moment, in the cool morning window. The petting zoo runs ~9:30–11:30 with rooms rotating one at a time — the Littles' slot is ~9:30–10:00 (first of the rotation, while energy and the cool air are best; confirm the exact minutes with the office the day before). Wash hands first. Walk out together holding the walking rope or a buddy's hand, parade-style, and approach the animals slowly with the vendor handling them.

Now we use what we remembered all week: "Look — it's a goat! What does the goat say? Where does the goat live?" Let the Littles name the animals, recall the sounds, and greet them with the soft hands we rehearsed. No child has to touch — watching from a grown-up's lap counts. An adult stays within arm's reach of every animal. Then wash hands again on the way back in.

Materials — walking rope, handwash station (before & after), water, shade, dry wipes; vendor handles all animals.

✦ Hold it in mind — this is the whole week paying off: the Littles recognize and name the real animals because they remembered them all week. Notice who names a goat or a sound on their own — four days of remembering showing up.
What a parent might see

The behavior to celebrate: a Little who names a real animal they remembered ("that's a goat!"), recalls its sound, and greets it with the gentle hands they practiced. That's working memory and self-control you can point to — far better proof than any score. Share it warmly at pickup.

EF Research: a young child who can hold facts in mind and pull them up in a new, exciting moment is building the working memory that predicts smoother learning and classroom behavior later — it's grown through repeated, playful practice like this week, not born. Google "working memory school readiness preschool."

Thursday non-negotiables

Wash hands before AND after any animal contact — staffed stations, every child. An adult within arm's reach of every animal interaction; vendor handles the animals. Any child with an animal/fur allergy stays inside with a cozy farm activity — no child is required to touch. Closed-toe shoes; hold ratio; keep the slot short and calm and back off at any distress.

Teacher Move

Fade your help — let them carry it. All week you've named the animals and modeled the soft hands. At the visit, pull back a touch: ask "what is this one?" and "what does it say?" and let the Little pull up the answer themselves. The visit is the "you do" — the proof they own what they remembered. Step in only where a child still needs you, and keep everyone safe and calm.

📸 Brightwheel moment
Shot: a Little gently touching (or watching, wide-eyed) a real farm animal with the vendor close by — soft hands, big eyes.
🐐🐑 FARM FRIENDS DAY! 🐔🐴 Our real farm friends came to visit! All week our Littles learned the animals, their sounds, and where they live — and today they recognized them and greeted them with the softest, gentlest hands. (Hands washed before AND after! 🧼) So much joy. 💛
10:15–10:30

Handwash / bathroom. Careful wash again after the visit — soap, water, towels.

10:30–11:00
Craft / Tables · My Farm Book

A little 4-section book to fill in right after the visit, while it's fresh. The gentle rule that makes it a memory game: fill each page from memory of the animals we just met — "which animal did you meet? what did it say?" — sticker or draw one animal per page. Capturing the memory on paper is itself a recall rep. A proud keepsake of the visit. Loose and sensory; table toys alongside.

Materials — My Farm Book pages (4 sections), large animal stickers (close supervision), washable markers / dot paint, smocks.

11:00–11:15

Handwash / bathroom. Wash up for lunch.

11:15–11:55
Fixed
Lunch

A happy, social meal — lots of "remember when the goat…!" chatter.

11:55–12:10

Handwash / bathroom. Wind-down begins.

12:10–12:30
Closing Circle

A glowy circle after the visit — "who did we meet today?" Let them name the real animals. Soft play into a calm closing song before a well-earned nap.

12:30–3:00
Fixed
Nap / Quiet Time

A deep nap after a big morning.

3:00–3:30

Wake-up · handwash / bathroom. Gentle waking.

3:30–3:50
Fixed
Afternoon Snack

Refuel.

3:50–4:20
Outdoor Activity / Play (hot window)

Peak heat — light and shaded; gentle, quiet play to decompress after the big visit (no animals here — that lived in the cool morning).

4:20–4:35

Handwash / bathroom. Tidy hands and faces.

4:35–4:50

Cleanup & room reset. Cleanup song; everyone helps. Set the My Farm Books where families can see them.

4:50–5:00
Closing Circle

A proud goodbye: "We met real farm friends today!" Send them off happy. Tell families tomorrow we'll remember and retell the visit.

5:00–6:00

Combined Active Engagement — Departure. Soft combined play; share farm-visit photos at warm handoffs. Teachers stay present.

Day5
Friday · July 10
Remember Our Farm Friends
Recall & retell the visit; Fluffy Sheep keepsake; a joyful wind-down.
6:30–8:30

Combined arrival care. Soft welcome until the Littles room opens. Teachers circulate and play alongside.

8:30–8:50
Outdoor Play · Remember Our Farm Friends (anchor · recall)

The week's big recall, in the cool morning. Sit in the shade with the plush animals and remember yesterday: "Who came to visit us? What did the goat say? How did we touch them?" Let the Littles retell as much as they can; you fill in the gaps. Bring the plush cast back out to point and name — recognizing the animals they remember from yesterday's real visit is the deepest memory rep of the week. Warm, happy, unhurried.

Materials — plush animals, animal-sound cards, shade.

✦ Hold it in mind — remembering across a whole day ("what happened yesterday?") is the biggest hold yet. Cheer it: "You remembered the goat — that was yesterday!"
Teacher Move

Ask open questions and give wait-time. Instead of telling them what happened, ask "what do you remember about our visit?" and pause — really wait — for the answer to surface. Open questions with patient wait-time make the child retrieve the memory, and retrieving is what makes it stick. Use the plush animals as gentle prompts only when a child is stuck.

📸 Brightwheel moment
Shot: a Little holding their finished Fluffy Sheep keepsake, or retelling the visit with a plush animal in hand.
Remembering our farm friends! 🐑☁️ Today our Littles retold all about yesterday's visit — who they met, what each animal said, and our gentle hands — and made a Fluffy Sheep to take home. Remembering a whole day later is big, beautiful brain-building. What a farm week! 💛
8:50–9:00
Circle Time (10 min)

Hello song, picture schedule, and the retell: "Let's remember our farm friends! Who did we meet? What did they say?" One last Old MacDonald with all the animals we learned — the fullest list of the week. Lots of warmth and "we did it!"

Yesterday our farm friends came to visit! Who do you remember? The goat said… the sheep said… and we touched them so gently!
9:00–9:15

Handwash / bathroom. Wash up for snack.

9:15–9:35
Fixed
Morning Snack

A cozy snack to close the week.

9:35–10:00
Craft / Tables · Fluffy Sheep Keepsake

The week's keepsake: a sheep shape the Littles make fluffy by pressing on cotton balls (close supervision — cotton balls stay in little hands, not mouths). The gentle rule that makes it a memory game: as you add each puff, name one farm friend you remember from the visit — "one for the goat… one for the sheep…" So the keepsake holds the memory of the week. A sweet thing to send home. Loose and sensory; table toys alongside.

Materials — Fluffy Sheep base, cotton balls (close supervision), glue sticks (adult helps), washable dot paint, smocks.

10:00–10:15

Handwash / bathroom. Quick wash and reset.

10:15–10:25
Music & Movement · Old MacDonald Encore

One last joyful Old MacDonald with the whole cast — the fullest list, every sound, the week's biggest "hold it all in mind." Add the animal-movement scarves for a happy victory lap. Let the Littles lead the sounds.

10:25–11:00
Centers

Calm, open centers to decompress and celebrate the week. The farm "barn," the plush animals, the sound cards, and the finished Fluffy Sheep keepsakes stay out for quiet exploring. Lighter, child-led play — stay in it: circulate, narrate, and play alongside.

11:00–11:15

Handwash / bathroom. Wash up for lunch.

11:15–11:55
Fixed
Lunch

A happy, social meal.

11:55–12:10

Handwash / bathroom. Wind-down begins.

12:10–12:30
Closing Circle

Soft play into a calm closing song before nap. A gentle "what was your favorite farm friend?" to wind down.

12:30–3:00
Fixed
Nap / Quiet Time

A deep nap after a big week.

3:00–3:30

Wake-up · handwash / bathroom. Gentle waking.

3:30–3:50
Fixed
Afternoon Snack

Refuel.

3:50–4:20
Outdoor Activity / Play (hot window)

Peak heat — light and shaded; gentle, quiet play to close the week. One easy "who do you remember?" with the plush animals in the shade if they're up for it.

4:20–4:35

Handwash / bathroom. Tidy hands and faces.

4:35–4:50

Cleanup & room reset. Cleanup song; gather the animals into the barn. Send Fluffy Sheep keepsakes home.

4:50–5:00
Closing Circle

A proud goodbye: "What a farm week — we met real farm friends!" Send them off happy with their Fluffy Sheep keepsakes, and remind families about next week's adventure.

5:00–6:00

Combined Active Engagement — Departure. Soft combined play; share farm photos at warm handoffs. Teachers stay present.